51 lines
1.9 KiB
Python
51 lines
1.9 KiB
Python
from django.db import models
|
|
from django.utils import timezone
|
|
from django.contrib.auth.models import User
|
|
|
|
from bloonsa_game.models import Level, LevelRating
|
|
|
|
|
|
class Player(models.Model):
|
|
user = models.ForeignKey(User, on_delete=models.CASCADE, null=True, blank=True, related_name="player")
|
|
# Savedata
|
|
bloonsa_levelsPlayed = models.ManyToManyField(Level, blank=True, related_name="levelsPlayed")
|
|
bloonsa_levelsBeaten = models.ManyToManyField(Level, blank=True, related_name="levelsBeaten")
|
|
bloonsa_levelRatings = models.ManyToManyField(LevelRating, blank=True, related_name="player")
|
|
# Logging
|
|
creationIP = models.GenericIPAddressField()
|
|
latestIP = models.GenericIPAddressField()
|
|
creationDate = models.DateTimeField(default=timezone.now)
|
|
latestActivity = models.DateTimeField(default=timezone.now)
|
|
suspectedCheater = models.BooleanField(default=False) # This should be set when tripping the anti-cheat
|
|
# States
|
|
suspended = models.BooleanField(default=False) # This is a shadow-ban, stats will still save but not all will show up on leaderboards
|
|
banned = models.BooleanField(default=False) # Account gets logged out upon logging in
|
|
admin = models.BooleanField(default=False) # Ability to suspend/ban other players
|
|
|
|
@property
|
|
def levels_played(self):
|
|
return self.bloonsa_levelsPlayed.count()
|
|
|
|
@property
|
|
def levels_beaten(self):
|
|
return self.bloonsa_levelsBeaten.count()
|
|
|
|
@property
|
|
def total_levels(self):
|
|
return Level.objects.all().count()
|
|
|
|
def __str__(self):
|
|
statesDict = {
|
|
"cheater": "😈" if self.suspectedCheater else "",
|
|
"suspended": "🔒" if self.suspended else "",
|
|
"banned": "❌" if self.banned else "",
|
|
"admin": "👑" if self.admin else "",
|
|
}
|
|
states = "".join(statesDict.values())
|
|
if states:
|
|
states += " "
|
|
|
|
return f"{states}{self.user} - {self.latestIP}"
|
|
|
|
|