bloonsworld/app/game/models.py
2025-02-06 19:37:32 +01:00

44 lines
1.3 KiB
Python

from django.db import models
# Create your models here.
class Author(models.Model):
name = models.CharField(max_length=255)
authorId = models.IntegerField()
def __str__(self):
return self.name
class Level(models.Model):
author = models.ForeignKey(Author, on_delete=models.DO_NOTHING)
title = models.CharField(max_length=16)
levelId = models.IntegerField()
darts = models.IntegerField()
target = models.IntegerField()
plays = models.IntegerField()
completions = models.IntegerField()
rating = models.FloatField(null=True, blank=True)
data = models.CharField(max_length=288)
def __str__(self):
return f"{self.author} - {self.title}"
def getFlashVars(self, seperator):
flashVars = {
"levelNum": self.levelId,
"title": self.title,
"darts": self.darts,
"target": self.target,
"data": self.data,
"authorID": self.author.authorId,
"numCompleted": self.completions,
"rating": self.rating if self.rating else 0.0,
}
flashVarsStr = f"{seperator}".join([f"{k}={v}"
for k, v in flashVars.items()])
return flashVarsStr
class Player(models.Model):
pass